Remote Gameplay Engineer & Prototyping Designer

The Ai Training Company

United States

Remote

USD 90.000 - 130.000

Vollzeit

vor 8 Stunden
Sei unter den ersten Bewerbenden
Bewerbungsgenerator

Hebe dich für diese Rolle von der Masse ab — erstelle in etwa einer Minute einen maßgeschneiderten Lebenslauf und ein Anschreiben.

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Benefits dieser Stelle

Remote work

Zusammenfassung

The Ai Training Company is seeking experienced Game Developers, Gameplay Programmers, Technical Game Designers, and Game Engine Specialists to contribute to a remote AI project focused on game creation, debugging, gameplay systems, and interactive software development.

You will build small game projects, create realistic gameplay bugs and feature challenges, define clear success criteria, and develop reference solutions that help evaluate advanced AI systems on real game development tasks.

Qualifikationen

  • Advanced proficiency with at least one major game engine (Unity, Unreal Engine, or Godot).
  • Strong ability to work with gameplay scripting and game logic.
  • Experience debugging gameplay problems through playtesting and technical investigation.
  • Ability to design and implement non-trivial gameplay features.
  • Strong understanding of game states, interactions, events, and system dependencies.
  • Ability to create clear reproduction steps and acceptance criteria.
  • Ability to work independently in a remote environment.

Aufgaben

  • Design and build small-scale games, prototypes, levels, or interactive scenes using a major game engine.
  • Create realistic gameplay bugs requiring playtesting, inspection, and debugging to identify and resolve.
  • Develop feature challenges involving multiple gameplay systems, mechanics, scripts, and interactions.
  • Write clear task briefs that resemble instructions from players, designers, producers, or leads.
  • Create complete reference solutions for bug fixes, features, and technical challenges.
  • Define precise success criteria including inputs, visuals, gameplay behavior, and verifiable states.
  • Playtest each task to confirm reproducibility, solvability, and technical soundness.
  • Identify edge cases and prevent superficial or hard-coded solutions.
  • Document assumptions, expected behavior, and implementation details clearly.

Kenntnisse

Gameplay scripting
Game engine
Debugging gameplay
Feature design
System design
Playtesting
Remote work

Jobbeschreibung

The Ai Training Company is seeking experienced Game Developers, Gameplay Programmers, Technical Game Designers, and Game Engine Specialists to contribute to a remote AI project focused on game creation, debugging, gameplay systems, and interactive software development.

You will build small game projects, create realistic gameplay bugs and feature challenges, define clear success criteria, and develop reference solutions that help evaluate advanced AI systems on real game development tasks.

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