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Remotebridge is seeking a Game Developer for remote contractor work focused on training AI-enabled game creation and interaction. You will craft small-scale game projects in leading engines, create task briefs and reference solutions, and design robust playtesting challenges to guide AI learning.
The role welcomes contributors from AAA, indie, solo projects, or serious hobby contexts, emphasizing hands-on debugging and feature challenges.
Role Title: Game Developer
Role Type: Contractor
Location: Remote
Our team is engaging Game Developers to contribute to a pioneering customer project focused on evaluating and advancing AI capabilities in the domain of game creation and interaction. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required - your domain knowledge is what matters. Leverage your hands-on experience to build authentic debugging and feature challenges within real game projects, directly impacting how AI agents learn to analyze, play, and develop games. Developers from all backgrounds - whether from AAA studios, indie circles, or solo projects - are encouraged to participate.
Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert's experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.