Remote AI Game Dev Trainer & Evaluator

AI Trainer Jobs

United States

Remote

USD 69,000 - 172,000

Full time

2 days ago
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Job summary

AI Trainer Jobs seeks experienced game developers to train and evaluate AI models on game development. You will create realistic tasks, review code and project structure, and assess AI-generated game logic.

You will write reference solutions and provide structured feedback to ensure high-quality model outputs. The role requires 2+ years of hands-on development, proficiency with engines like Unity/Unreal/Godot and main languages (C#/C++), plus a strong portfolio and the ability to work remotely

Qualifications

  • 2+ years of hands-on game development experience.
  • Proficiency in at least one engine (Unity, Unreal, Godot) and its main language (C#, C++).
  • A portfolio of shipped titles or prototypes.
  • Fluent written English.
  • Reliable, detail-oriented, and able to work independently and meet deadlines in a remote setting.

Responsibilities

  • Create practical tasks covering game logic, animation, UI, physics and performance.
  • Review game code bases and project structure, and explain architecture and design decisions.
  • Evaluate AI-generated gameplay code, scripts and scenes for correctness and quality.
  • Write reference solutions and short design explanations for training use.
  • Give structured written feedback on model outputs.
  • Follow project guidelines, take part in calibration and review sessions, and incorporate feedback to keep quality consistent.

Skills

2+ years of hands-on game development
Fluent written English
Independent remote work capability

Tools

Unity
Unreal
Godot
C#
C++

Job description

AI Trainer Jobs seeks experienced game developers to train and evaluate AI models on game development. You will create realistic tasks, review code and project structure, and assess AI-generated game logic.

You will write reference solutions and provide structured feedback to ensure high-quality model outputs. The role requires 2+ years of hands-on development, proficiency with engines like Unity/Unreal/Godot and main languages (C#/C++), plus a strong portfolio and the ability to work remotely

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