Godot Game Developer: AI Training & Mentorship

EVB

United States

Remote

USD 55,000 - 96,000

Part time

41 hours ago
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Job summary

EVB seeks experienced Godot game developers in the United States to craft engaging interactive experiences and contribute to AI training data. You will design gameplay systems, collaborate on scenes, and document development processes while mentoring teammates to improve code quality and playability.

The role values a strong portfolio, proficiency in Godot or other engines, and capable scripting in C#, GDScript, C++, or Blueprints.

Qualifications

  • Proven game development experience across AAA, indie, solo or hobby projects.
  • Portfolio or published work is essential (personal site, itch.io, Steam, GitHub, or shipped title credits).
  • Advanced proficiency with at least one major game engine (Unity, Godot, Unreal).
  • Ability to interpret, troubleshoot, and enhance gameplay logic using scripting languages (C#, GDScript, C++, Blueprints).
  • Strong written communication for drafting task instructions and acceptance criteria.

Responsibilities

  • Design and implement advanced gameplay systems, mechanics, and features using Godot engine.
  • Collaborate on scene creation, visual scripting, and asset integration to ensure interactive and visually appealing content.
  • Provide in-depth documentation and regular written feedback on game development processes and delivered components.
  • Deliver comprehensive code reviews and mentorship to enhance the project’s overall code quality and maintainability.
  • Identify, analyze, and resolve technical challenges, optimizing performance and user experience.
  • Participate in iterative development cycles, contributing insights to improve playability and engagement.
  • Support the adaptation of project assets and logic to meet evolving scope requirements.

Skills

Godot
Game development
Portfolio
C#
GDScript
C++
Blueprints

Tools

Godot Engine
Unity
Unreal Engine

Job description

EVB seeks experienced Godot game developers in the United States to craft engaging interactive experiences and contribute to AI training data. You will design gameplay systems, collaborate on scenes, and document development processes while mentoring teammates to improve code quality and playability.

The role values a strong portfolio, proficiency in Godot or other engines, and capable scripting in C#, GDScript, C++, or Blueprints.

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