Godot Game Engine expert

Confidential

United States

Remote

USD 55,000 - 110,000

Part time

35 hours ago
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Benefits offered by this job

Health insurance

Job summary

Zekai is seeking a Godot Game Engine Expert for a remote contract role to support AI training projects. The candidate will build real-world 2D and 3D games using Godot and explain workflows step by step.

Required are hands-on Godot experience, proficiency in GDScript or C#, and strong knowledge of scenes, nodes, animations, and gameplay systems. English proficiency at B2+ is essential.

Qualifications

  • Hands-on experience with Godot Game Engine.
  • Experience with GDScript or C# programming.
  • Strong understanding of 2D/3D game development, scenes, nodes, and animations.
  • Ability to develop, debug, and optimize gameplay systems.
  • Must have access to Godot and be able to record screen while completing tasks.
  • English proficiency at B2 level or higher.
  • Ability to explain technical workflows clearly.

Responsibilities

  • Create and modify 2D and 3D games using Godot.
  • Develop gameplay mechanics, animations, and UI elements.
  • Work with GDScript, scenes, nodes, and game physics.
  • Troubleshoot game issues and optimize performance.
  • Complete advanced Godot tasks and explain workflows step by step.
  • Create clear instructions and detailed prompts for game development workflows.

Skills

Godot Engine
GDScript
C# programming
2D/3D game development
Debug & optimization
Workflow explanation
English (B2+)

Education

Master's degree in Computer Science
PhD in Computer Science / Game Development

Tools

Godot Engine
Godot Editor

Job description

Job Title: Godot Game Engine Expert

Job Type: Contract

Location: Remote

our partner is looking for experienced Godot Game Engine specialists to support an AI training project. In this role, you will use Godot to complete real-world 2D and 3D game development tasks and explain your workflows step by step. Your expertise will help improve how AI systems understand game development.

Key Responsibilities
  • Create and modify 2D and 3D games using Godot.
  • Develop gameplay mechanics, animations, and UI elements.
  • Work with GDScript, scenes, nodes, and game physics.
  • Troubleshoot game issues and optimize performance.
  • Complete advanced Godot tasks and explain your workflows step by step.
  • Create clear instructions and detailed prompts for game development workflows.
Required Skills and Qualifications
  • Strong professional hands‑on experience using Godot Game Engine.
  • Experience with GDScript or C# programming.
  • Good understanding of 2D/3D game development, scenes, nodes, and animations.
  • Ability to develop, debug, and optimize gameplay systems.
  • Access to Godot and ability to record your screen while completing tasks.
  • English proficiency at B2 level or higher.
  • Ability to explain technical workflows clearly.
Preferred Qualifications
  • A portfolio of Godot game development projects.
  • A relevant master's degree or PhD in Computer Science, Game Development, or a related field.
  • Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.
  • Experience with multiplayer games, game physics, or UI/UX development.
  • Professional experience in game development.

This is a 100% remote contract role, open to applicants worldwide in the countries the employer accepts.

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