Remote Godot Gameplay Engineer for AI Training

Remotebridge

United States

Remote

USD 55,000 - 110,000

Part time

2 days ago
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Job summary

Remotebridge is seeking a Godot Game Developer for a remote contract project focusing on interactive experiences and AI training data. Design and implement gameplay features in Godot, collaborate on scene creation, and document development processes.

Strong written communication and a track record of delivering quality game content are essential. This role offers flexible remote work and opportunities to mentor others and influence project direction.

Qualifications

  • Experience in game development across AAA, indie, or hobby contexts.
  • Portfolio with published work demonstrating capabilities.
  • Proficiency in at least one major engine: Godot, Unity or Unreal.
  • Experience with C#, GDScript, C++ or Blueprints.
  • Ability to iterate gameplay issues via playtesting.
  • Strong written communication for task instructions and acceptance criteria.
  • Experience in QA, systems design, automated testing or AI evaluation is a plus.

Responsibilities

  • Design and implement advanced gameplay systems, mechanics, and features using Godot engine.
  • Collaborate on scene creation, visual scripting, and asset integration to ensure interactive and visually appealing content.
  • Provide in-depth documentation and regular written feedback on game development processes and delivered components.
  • Deliver comprehensive code reviews and mentorship to enhance the project’s overall code quality and maintainability.
  • Identify, analyze, and resolve technical challenges, optimizing performance and user experience.
  • Participate in iterative development cycles, contributing insights to improve playability and engagement.
  • Support the adaptation of project assets and logic to meet evolving scope requirements.

Skills

Game development
Portfolio
C#
GDScript
C++
Debugging
Playtesting
Technical writing

Tools

Godot Engine
Unity
Unreal Engine

Job description

Remotebridge is seeking a Godot Game Developer for a remote contract project focusing on interactive experiences and AI training data. Design and implement gameplay features in Godot, collaborate on scene creation, and document development processes.

Strong written communication and a track record of delivering quality game content are essential. This role offers flexible remote work and opportunities to mentor others and influence project direction.

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