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Panteon is seeking a Technical Artist to bridge art and technology for mobile games. You will work with the technical art, development and arts teams to implement shaders, VFX, and UI elements while respecting performance budgets.
You should thrive in a fast-paced environment, master Unity rendering pipelines (URP/SRP), HLSL shaders, Blender, Photoshop, and C# scripting, and help create scalable assets across projects.
Panteon is seeking a Technical Artist to bridge art and technology for mobile games. You will work with the technical art, development and arts teams to implement shaders, VFX, and UI elements while respecting performance budgets.
You should thrive in a fast-paced environment, master Unity rendering pipelines (URP/SRP), HLSL shaders, Blender, Photoshop, and C# scripting, and help create scalable assets across projects.