Senior Mobile 3D Artist — Unity, Stylized & Optimized

Dawnbright Games

Beşiktaş

On-site

TRY 180,000 - 300,000

Full time

31 hours ago
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Benefits offered by this job

Private health insurance

Job summary

Dawnbright Games is seeking a Senior 3D Artist to elevate the visual world of our mobile games. You will create high-quality assets from concept to game-ready final art and own the full pipeline of modeling, texturing and materials.

You will optimize assets for mobile performance, import into Unity, set up prefabs and scenes, and maintain a consistent art style across titles. You’ll collaborate closely with product, design and engineering to iterate quickly, respond to test data, and stay ahead

Qualifications

  • 4+ years of professional experience in a game studio.
  • Active role in at least one published game.
  • Proficiency in Blender and Unity workflows.
  • Strong eye for art direction and mobile suitability.

Responsibilities

  • Create high-quality 3D assets for in-game items, characters and environments, from concept to game-ready final art
  • Own the full pipeline of modeling, UV mapping, baking, texturing and materials
  • Optimize assets for mobile performance (poly budgets, LODs, texture sizes)
  • Import assets into Unity and set up materials, prefabs, lighting and scenes
  • Maintain the art style of our games and ensure visual consistency
  • Work closely with product, design and engineering teams, iterating quickly based on feedback and testdata
  • Keep track of mobile game art trends and competitor games

Skills

3D modeling
Topology
UV mapping
Texturing
Stylized art
PBR workflows
Mobile optimization
Shape language
Lighting composition
AI tools in art
Ownership & communication

Tools

Blender
Unity

Job description

Dawnbright Games is seeking a Senior 3D Artist to elevate the visual world of our mobile games. You will create high-quality assets from concept to game-ready final art and own the full pipeline of modeling, texturing and materials.

You will optimize assets for mobile performance, import into Unity, set up prefabs and scenes, and maintain a consistent art style across titles. You’ll collaborate closely with product, design and engineering to iterate quickly, respond to test data, and stay ahead

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