Senior 3D Artist

Dawnbright Games

Beşiktaş

On-site

TRY 180,000 - 300,000

Full time

32 hours ago
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Benefits offered by this job

Private health insurance

Job summary

Dawnbright Games is seeking a Senior 3D Artist to elevate the visual world of our mobile games. You will create high-quality assets from concept to game-ready final art and own the full pipeline of modeling, texturing and materials.

You will optimize assets for mobile performance, import into Unity, set up prefabs and scenes, and maintain a consistent art style across titles. You’ll collaborate closely with product, design and engineering to iterate quickly, respond to test data, and stay ahead

Qualifications

  • 4+ years of professional experience in a game studio.
  • Active role in at least one published game.
  • Proficiency in Blender and Unity workflows.
  • Strong eye for art direction and mobile suitability.

Responsibilities

  • Create high-quality 3D assets for in-game items, characters and environments, from concept to game-ready final art
  • Own the full pipeline of modeling, UV mapping, baking, texturing and materials
  • Optimize assets for mobile performance (poly budgets, LODs, texture sizes)
  • Import assets into Unity and set up materials, prefabs, lighting and scenes
  • Maintain the art style of our games and ensure visual consistency
  • Work closely with product, design and engineering teams, iterating quickly based on feedback and testdata
  • Keep track of mobile game art trends and competitor games

Skills

3D modeling
Topology
UV mapping
Texturing
Stylized art
PBR workflows
Mobile optimization
Shape language
Lighting composition
AI tools in art
Ownership & communication

Tools

Blender
Unity

Job description

Dawnbright Games is a fast-growing studio developing mobile games. We are looking for an experienced and passionate Senior 3D Artist to take the visual world of our games to the next level. We want to workwith people who are passionate about games and want to make a real impact in a fast-growing company.

Responsibilities
  • Create high-quality 3D assets for in-game items, characters and environments, from concept to game-ready final art
  • Own the full pipeline of modeling, UV mapping, baking, texturing and materials
  • Optimize assets for mobile performance (poly budgets, LODs, texture sizes)
  • Import assets into Unity and set up materials, prefabs, lighting and scenes
  • Maintain the art style of our games and ensure visual consistency
  • Work closely with product, design and engineering teams, iterating quickly based on feedback and testdata
  • Keep track of mobile game art trends and competitor games
Requirements
  • At least 4 years of professional experience as a 3D Artist at a game studio
  • Active role in at least one published game
  • Advanced proficiency in Blender
  • Strong modeling, topology, UV mapping, baking and texturing skills
  • Experience creating both high-poly and low-poly models suitable for mobile platforms
  • Solid knowledge of stylized and PBR workflows
  • Knowledge of asset integration in Unity and mobile optimization
  • A strong eye for shape language, color, lighting and composition
  • Effective use of AI tools in art production workflows
  • Team player with good communication skills and a sense of ownership
What makes our team so unique:
  • Private health insurance
  • Every idea matters
  • Never ending learning
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