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Vulkan/OpenGL Software Developer (Remote/Anywhere)

Collabora

Cambridge

Remote

GBP 40,000 - 65,000

Full time

Yesterday
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Job summary

A leading company in graphics software is seeking a Vulkan/OpenGL Software Developer to join their remote team. The successful candidate will contribute to the Linux Graphics stack, working with open-source methodologies and collaborating in a distributed environment. Applicants should have a strong foundation in OpenGL or Vulkan APIs and Linux systems, with opportunities for career development offered.

Qualifications

  • Good knowledge of OpenGL or Vulkan APIs.
  • Experience developing on Linux systems.
  • Good English language skills (verbal and written).

Responsibilities

  • Join the distributed Graphics domain team as an open-source software developer.
  • Contribute to Linux Graphics stack including GPU and display drivers.
  • Work in an online fully distributed environment.

Skills

OpenGL
Vulkan
Linux
Open source development
Communication

Job description

Vulkan/OpenGL Software Developer (Remote/Anywhere)

Pay Competitive

Location Cambridge/England

Employment type Other

Job Description
    Req#: bd4a9eb8-528f-4553-a832-ca6949ab46bd

    Collabora is looking for a passionate and enthusiastic open-source software developer, with good knowledge of at least one of OpenGL or Vulkan, to join our ever growing geographically-distributed Graphics domain team.


    Required Skills
    • Good knowledge of at least one of the OpenGL or Vulkan APIs
    • Experience developing on Linux systems
    • Knowledge of open source development methodologies and relevant open source communities
    • Good English language skills (both verbal and written)
    • Ability to work and communicate in an online fully distributed environment
    Desirable Skills (The below are skills that to some degree will be useful at the start of your career within Collabora. Training and opportunities for development will be offered)
    • Experience profiling and optimizing application's use of the GPU
    • Experience with developing GPU compilers
    • Direct contributions to the Mesa 3D Graphics Library
    • Experience leading teams to understand and define constraints, requirements and solutions
    • Good communication with customers and upstream communities
    • Self-learning skills to get sufficient knowledge of Collabora's services, business model, project delivery life cycle and other related technical domains

    Collabora's Graphics team contributes to the entire Linux Graphics stack, from the Linux kernel up to the display servers, including but not limited to GPU and display kernel drivers, Wayland/Weston, OpenGL, Vulkan and other open-source graphics drivers within the Mesa 3D Graphics Library for different customers’ projects in various market verticals.

    #LI-Remote

About the company

Collabora is a global private company headquartered in Cambridge, United Kingdom, with offices in Cambridge and Montreal.

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