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Remote Software Engineer | AI / VR Robotics Start Up

Oho Group Ltd

Liverpool

Remote

GBP 80,000 - 100,000

Full time

Today
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Job summary

An innovative AI/VR robotics start-up is looking for a Software Engineer to develop core systems using Python and ROS/ROS2. This fully remote role allows for strong influence on the system architecture and exciting opportunities in simulation and AI-driven control. Ideal candidates should have strong Python skills, familiarity with TypeScript, and a passion for robotics. Join a highly technical team to contribute to transformative robotics solutions.

Benefits

Fully remote work with flexibility
Influence on system architecture and AI pipelines
Clear long-term progression opportunities

Qualifications

  • Experience in developing core robotics software in Python.
  • Building and extending ROS / ROS2 architectures.
  • Ability to design simulation pipelines across VR.

Responsibilities

  • Develop core robotics software and contribute to tooling layers.
  • Collaborate across teams to ship features end-to-end.
  • Shape engineering best practices in a remote-first environment.

Skills

Strong Python fundamentals
Hands-on ROS / ROS2 experience
TypeScript exposure
Understanding of reinforcement learning
Familiarity with simulation tools
Ownership and quick iteration

Tools

Gazebo
Webots
Unity-based VR pipelines
Job description

Fully Remote – Software Engineer (ROS, Python & TypeScript) | AI & VR Robotics Start-Up

Looking to join a cutting-edge AI / VR robotics start-up at the stage where your engineering decisions genuinely shape the product? This team is building an advanced robotics platform that blends real-world robotics with virtual simulation, AI-driven control, and immersive training environments.

They’re now growing their simulation and software engineering team and want someone who loves building core systems, experimenting with new ideas, and pushing robotics beyond the standard playbook.

What you’ll be doing
  • Developing core robotics software in Python and contributing to front-end or tooling layers in TypeScript
  • Building and extending ROS / ROS2 architectures for navigation, control, and system integration
  • Designing and improving simulation pipelines across VR and physics-based environments
  • Contributing to reinforcement learning workflows for robotic behaviours, training, and optimisation
  • Collaborating across robotics, AI, and VR engineering to ship features end-to-end
  • Helping to shape engineering best practices in an early-stage, remote-first team
What they’re looking for
  • Strong Python fundamentals and hands-on ROS / ROS2 experience
  • TypeScript exposure—whether building dev tools, UI components, or simulation interfaces
  • Understanding of reinforcement learning (training loops, policies, environments, reward modelling is a bonus)
  • Familiarity with simulation tools such as Gazebo, Ignition, Webots, or Unity-based VR pipelines
  • Someone comfortable taking ownership, iterating quickly, and contributing ideas beyond their immediate scope
What makes this exciting
  • Fully remote with flexibility to work how you work best
  • Serious influence on system architecture, simulation tooling, and AI pipelines
  • A highly technical founding team building something ambitious at the intersection of robotics, VR and AI
  • Clear long-term progression as the platform, team, and product scale
  • If you want to play a key role in shaping real and virtual robotics systems—and be part of a genuinely forward-looking engineering team—this is one worth exploring.
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