Senior AI Engineer: On-Device ML for Gaming & Peripherals

Razer Inc.

Clermont-Dessous

Sur place

EUR 90 000 - 140 000

Plein temps

Il y a 11 jours
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Résumé du poste

Razer Inc. seeks a Senior AI Engineer to design and ship on-device AI models for gaming, biosensing, and peripheral applications.

You’ll work at the intersection of machine learning and real-time systems—taking models from prototype to optimized, production-grade inference that runs on the player’s machine and our hardware. You’ll join a ~25-person R&D team and collaborate closely with our haptics, audio, and platform groups to expose AI capabilities to game studios through clean,

Qualifications

  • 3+ years of AI/ML engineering experience.
  • Proficient in C++ and real-time/systems programming.
  • Experience deploying ML models on-device/edge.
  • Familiar with ML frameworks and runtimes (e.g. PyTorch, ONNX Runtime, TensorRT, llama.cpp / GGML).
  • Understanding of model optimization techniques (quantization, pruning) and trade-offs.

Responsabilités

  • Design and ship on-device AI models for gaming peripherals.
  • Write production-quality C++ for runtime and inference layers.
  • Collaborate with platform, haptics, and audio teams to expose AI capabilities via APIs.
  • Profile, benchmark, and optimize inference speed and memory use.

Connaissances

AI/ML engineering
Edge AI
Real-time/systems

Outils

C++
PyTorch
ONNX Runtime
TensorRT
llama.cpp / GGML

Description du poste

Razer Inc. seeks a Senior AI Engineer to design and ship on-device AI models for gaming, biosensing, and peripheral applications.

You’ll work at the intersection of machine learning and real-time systems—taking models from prototype to optimized, production-grade inference that runs on the player’s machine and our hardware. You’ll join a ~25-person R&D team and collaborate closely with our haptics, audio, and platform groups to expose AI capabilities to game studios through clean,

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