Senior AI Engineer

Razer Inc.

Clermont-Dessous

Sur place

EUR 90 000 - 140 000

Plein temps

Il y a 11 jours
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Résumé du poste

Razer Inc. seeks a Senior AI Engineer to design and ship on-device AI models for gaming, biosensing, and peripheral applications.

You’ll work at the intersection of machine learning and real-time systems—taking models from prototype to optimized, production-grade inference that runs on the player’s machine and our hardware. You’ll join a ~25-person R&D team and collaborate closely with our haptics, audio, and platform groups to expose AI capabilities to game studios through clean,

Qualifications

  • 3+ years of AI/ML engineering experience.
  • Proficient in C++ and real-time/systems programming.
  • Experience deploying ML models on-device/edge.
  • Familiar with ML frameworks and runtimes (e.g. PyTorch, ONNX Runtime, TensorRT, llama.cpp / GGML).
  • Understanding of model optimization techniques (quantization, pruning) and trade-offs.

Responsabilités

  • Design and ship on-device AI models for gaming peripherals.
  • Write production-quality C++ for runtime and inference layers.
  • Collaborate with platform, haptics, and audio teams to expose AI capabilities via APIs.
  • Profile, benchmark, and optimize inference speed and memory use.

Connaissances

AI/ML engineering
Edge AI
Real-time/systems

Outils

C++
PyTorch
ONNX Runtime
TensorRT
llama.cpp / GGML

Description du poste

Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work , offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric #LifeAtRazer experience that will put you in an accelerated growth, both personally and professionally.

Job Responsibilities :

We’re looking for a Senior AI Engineer to join Razer Technology Team to design and ship local (on-device) AI models that run efficiently across gaming, biosensing, and peripheral applications. You’ll work at the intersection of machine learning and real-time systems — taking models from prototype to optimized, production-grade inference that runs on the player’s machine and our hardware, with tight latency and resource budgets. You’ll be part of a ~25-person R&D team and collaborate closely with our haptics, audio, and platform groups.

  • Implement and optimize AI/ML models for on-device inference in latency-sensitive gaming and peripheral contexts.
  • Build and integrate models that process biosignal and sensor data (e.g. from peripherals and wearables) in real time.
  • Optimize models for performance and footprint — quantization, pruning, and acceleration across CPU/GPU/NPU targets.
  • Write efficient, production-quality C++ for the runtime and inference layers of our SDK.
  • Collaborate with platform, haptics, and audio teams to expose AI capabilities to game studios through clean, well-documented APIs.
  • Profile, benchmark, and continuously improve inference speed, memory use, and energy efficiency.
Pre-Requisites :
  • 3+ years of experience in AI/ML engineering, applied ML, or a closely related role.
  • Proficiency in C++ (required) — comfortable writing performant, maintainable code in a real-time or systems context.
  • Hands-on experience deploying machine learning models, ideally on-device / edge rather than purely cloud.
  • Familiarity with ML frameworks and runtimes (e.g. PyTorch, ONNX Runtime, TensorRT, llama.cpp / GGML, or similar).
  • Understanding of model optimization techniques (quantization, pruning, distillation) and the trade-offs they involve.
  • Strong fundamentals in performance profiling and working within constrained compute/latency budgets.

Razer is proud to be an Equal Opportunity Employer. We believe that diverse teams drive better ideas, better products, and a stronger culture. We are committed to providing an inclusive, respectful, and fair workplace for every employee across all the countries we operate in. We do not discriminate on the basis of race, ethnicity, colour, nationality, ancestry, religion, age, sex, sexual orientation, gender identity or expression, disability, marital status, or any other characteristic protected under local laws. Where needed, we provide reasonable accommodations - including for disability or religious practices - to ensure every team member can perform and contribute at their best.

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