Lead AI Engineer — Real-Time Multimodal Gaming Systems

Razer Inc.

Clermont-Dessous

Sur place

EUR 70 000 - 100 000

Plein temps

14 jours+

Recevez plus de réponses des employeurs

Envoyez un CV adapté au poste en quelques minutes.

Résumé du poste

Razer Inc. is seeking a technically skilled C++ engineer to develop high-performance systems for real-time data acquisition, event tracking, and video generation within its AI ecosystem.

You will build tooling for video dataset expansion and automate dataset processing while integrating with Cortex APIs. The role focuses on CV/Audio feature extraction, video optimization, and maintaining reliable, scalable runtime components across expanding game libraries.

Qualifications

  • Strong proficiency in C++ and Windows API.
  • Experience with real-time systems, video encoding, and data streaming.
  • Understanding of computer vision pipelines and GPU acceleration.
  • Familiarity with game data capture and event-driven programming.
  • Knowledge of multithreading and resource management.

Responsabilités

  • Implements high-performance C++ systems supporting data acquisition and real-time event tracking.
  • Develops tooling for video dataset expansion and clip triggering logic.
  • Contributes to CV/audio feature extraction modules and dataset processing automation.
  • Works on video decluttering and Automontage features.
  • Ensures code reliability, maintainability, and compatibility across games.
  • Optimizes performance of the multimodal model pipeline and SDK runtime components.

Connaissances

C++
Windows API
Multithreading
Real-time systems
Video encoding
Computer vision

Description du poste

Razer Inc. is seeking a technically skilled C++ engineer to develop high-performance systems for real-time data acquisition, event tracking, and video generation within its AI ecosystem.

You will build tooling for video dataset expansion and automate dataset processing while integrating with Cortex APIs. The role focuses on CV/Audio feature extraction, video optimization, and maintaining reliable, scalable runtime components across expanding game libraries.

Obtenez votre examen gratuit et confidentiel de votre CV.
ou faites glisser et déposez votre fichier ici.
Similar jobs

Postes similaires à comparer

Lead Multimodal AI Engineer for Real-Time Gaming
Lead Multimodal AI Engineer for Real-Time Gaming

Razer • Lille

Sur place
EUR 70 000 - 95 000
Principal AI Software Engineer, Multimodal Systems (Gaming)
Principal AI Software Engineer, Multimodal Systems (Gaming)

Razer Inc. • Clermont-Dessous

Sur place
EUR 70 000 - 100 000
Principal AI Software Engineer, Multimodal Systems (Gaming)
Principal AI Software Engineer, Multimodal Systems (Gaming)

Razer • Lille

Sur place
EUR 70 000 - 95 000
AI Engineer, Multimodal Systems
AI Engineer, Multimodal Systems

Razer • Lille

Sur place
EUR 70 000 - 110 000
On-Device AI Engineer for Real-Time Gaming
On-Device AI Engineer for Real-Time Gaming

Jobtailor • France

Sur place
EUR 75 000 - 110 000
Real-Time Haptic Engine Software Engineer
Real-Time Haptic Engine Software Engineer

Razer • Lille

Sur place
EUR 55 000 - 75 000
Senior AI Engineer
Senior AI Engineer

Jobtailor • France

Sur place
EUR 75 000 - 110 000
Software Engineer — Real-Time Haptic Engine
Software Engineer — Real-Time Haptic Engine

Razer Inc. • Lille

Sur place
EUR 45 000 - 65 000
Remote Game Engine & Rendering Tools Engineer
Remote Game Engine & Rendering Tools Engineer

YO AI Labs • Paris

Sur place
EUR 55 000 - 85 000
Remote AI GPU Simulation Engineer for RL Training
Remote AI GPU Simulation Engineer for RL Training

Helsing • Paris

Sur place
EUR 90 000 - 130 000
Relocation support
Learning allowance
Health & wellness benefits
+3