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Razer in Lille, France is seeking a high‑performance C++ software engineer to help build data acquisition, real‑time event tracking, and gameplay video generation. You will develop tooling for dataset expansion, clip triggering, and integration with Cortex APIs, contributing to CV/ML pipelines and engine‑level optimizations across multiple games.
You will optimize runtime components for Cortex and SDK deployment, collaborate with cross‑functional teams, and help maintain compatibility and
Razer in Lille, France is seeking a high‑performance C++ software engineer to help build data acquisition, real‑time event tracking, and gameplay video generation. You will develop tooling for dataset expansion, clip triggering, and integration with Cortex APIs, contributing to CV/ML pipelines and engine‑level optimizations across multiple games.
You will optimize runtime components for Cortex and SDK deployment, collaborate with cross‑functional teams, and help maintain compatibility and