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Razer Inc. is seeking an AI engineer to design and optimize multimodal in-game event recognition systems. You will implement high-performance C++ modules for data acquisition, inference, and model serving, while collaborating with SDK developers for on-device optimization.
The role requires experience with OpenCV, PyTorch, or TensorFlow, and a strong background in computer vision or audio event classification, with a focus on low latency and scalable deployments across top games.
Razer Inc. is seeking an AI engineer to design and optimize multimodal in-game event recognition systems. You will implement high-performance C++ modules for data acquisition, inference, and model serving, while collaborating with SDK developers for on-device optimization.
The role requires experience with OpenCV, PyTorch, or TensorFlow, and a strong background in computer vision or audio event classification, with a focus on low latency and scalable deployments across top games.