Software Engineer — Real-Time Haptic Engine

Razer Inc.

Lille

On-site

EUR 45,000 - 65,000

Full time

14 days+
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Job summary

Razer Inc. is looking for an experienced Software Engineer to advance the Interhaptics haptic engine in Lille, France. The role focuses on developing high-performance, real-time haptic systems that enhance immersive technologies. The ideal candidate will have strong proficiency in C/C++ and a background in performance-critical systems. Responsibilities include designing and optimizing core engine components, collaborating with hardware and platform teams, and troubleshooting cross-device issues. Join a dynamic team and contribute to innovative gaming experiences.

Qualifications

  • Strong professional experience in software development focusing on performance-critical systems.
  • Ability to work autonomously and take ownership of projects.
  • Experience with designing and implementing robust software architectures.

Responsibilities

  • Design and maintain core components of the Interhaptics haptic engine.
  • Implement high-performance real-time haptic rendering systems.
  • Troubleshoot and resolve complex cross-platform issues.

Skills

C/C++ Proficiency
Multithreading Knowledge
Real-time System Optimization
Cross-functional Collaboration

Tools

Unity
Unreal Engine

Job description

Razer Inc. is looking for an experienced Software Engineer to advance the Interhaptics haptic engine in Lille, France. The role focuses on developing high-performance, real-time haptic systems that enhance immersive technologies. The ideal candidate will have strong proficiency in C/C++ and a background in performance-critical systems. Responsibilities include designing and optimizing core engine components, collaborating with hardware and platform teams, and troubleshooting cross-device issues. Join a dynamic team and contribute to innovative gaming experiences.
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