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A pioneering AI company in Munich is seeking a 3D Graphics & Rendering Engineer. In this role, you will lead the development of high-quality synthetic datasets for training AI models. Responsibilities include optimizing rendering techniques, designing data generation pipelines, and collaborating with research teams to ensure data accuracy. The ideal candidate has strong graphics experience and proficiency in tools such as Blender and Unity. This is an opportunity to work at the forefront of spatial AI technology.
SpAItial is pioneering the development of a frontier 3D foundation model, pushing the boundaries of AI, computer vision, and spatial computing. Our mission is to redefine how industries, from robotics and AR/VR to gaming and movies, generate and interact with 3D content.
We’re seeking a 3D Graphics & Rendering Engineer to lead the creation and optimization of high-quality synthetic datasets that power our models. You’ll design scalable rendering pipelines, implement advanced rendering techniques, and work closely with research and engineering teams to ensure our data is accurate, diverse, and ready for training the next generation of spatial AI.
At SpAItial, we are committed to creating a diverse and inclusive workplace. We welcome applications from people of all backgrounds, experiences, and perspectives. We are an equal opportunity employer and ensure all candidates are treated fairly throughout the recruitment process.