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[Hiring] Principal 3D Generalist @Jam City

Jam City

Deutschland

Remote

EUR 64.000 - 103.000

Vollzeit

Gestern
Sei unter den ersten Bewerbenden

Zusammenfassung

A leading mobile game developer is hiring a remote Principal 3D Generalist to create compelling 3D art for a new game. The role involves various responsibilities including modeling, lighting, and shader development. Ideal candidates will have significant experience in 3D gaming, demonstrating creativity and technical prowess. Attractive perks include unlimited vacation and comprehensive health coverage.

Leistungen

Unlimited Vacation
Paid Sick Days
100% Covered Medical and Company-Sponsored Dental & Vision
Life Insurance
401k Plan
12 Weeks Paid Parental Leave

Qualifikationen

  • 5+ years of 3D game experience.
  • Must have worked on at least two 3D games.
  • Complete mastery of Maya and Adobe Creative Suite.

Aufgaben

  • Create beautiful and efficient 3D characters and props.
  • Light environment scenes, both real-time and pre-baked.
  • Create shaders in Unity and Maya.

Kenntnisse

3D game experience
Modeling
Texturing
Lighting
Rigging
Skinning
Shader development
Excellent lighting skills
Problem-solving skills
Human and animal anatomy knowledge

Ausbildung

Art Degree or equivalent working experience

Tools

Maya
Adobe Creative Suite
Unity
ZBrush
Substance Painter
Substance Designer

Jobbeschreibung

Aug 13, 2025 - Jam City is hiring a remote Principal 3D Generalist. Salary: $75,000 — $120,000 per year. Location: USA.

As a leading mobile games developer, Jam City is looking to "level up" our talent. We’re on the hunt for innovators who consider themselves dynamic, collaborative, and thrive in a fast-paced environment.

PERKS & BENEFITS

  • Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*
  • 100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*
  • Life Insurance, 401k, Flexible Spending Accounts, & More*
  • Fully Remote
  • Wellness Activities & Programs
  • 12 Weeks Paid Parental Leave*
  • Happy Hours
  • Company Events
  • *Only applies to full-time positions.

We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative Game division. As a generalist, you are a jack of all trades. You are an artist with a strong technical background. Problem solving is your passion. You are able to provide art solutions outside of the wheelhouse of a regular artist, with an understanding of the whole art pipeline that provides a unique perspective. You are able to fit within any 3D art department and help out and bring an asset to full completion. You are independent and can run with little info.

**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.

RESPONSIBILITIES
  • Create beautiful and efficient 3D characters, props, and environments.
  • Light environment scenes, both real-time and pre-baked.
  • Create shaders in Unity and Maya.
  • Occasionally rig and skin props and characters.
  • Foresee technical issues with concept designs.
  • Establish art pipelines for new features and types of assets.
  • Write comprehensive documentation on best practices.
  • Work closely with the 3D Art Director on a daily basis.
  • Collaborate with Tech Art and Engineering on art implementation ideas and issues.
  • Troubleshoot visual issues in Maya and Unity.
  • While this is a remote position, attending occasional in-person critical meetings is desired.
REQUIREMENTS
  • 5+ years of 3D game experience.
  • Modeling, texturing, lighting, rigging, skinning, and shader development experience.
  • Must have worked on at least two 3D games from conception to completion, including one on mobile.
  • Complete mastery of Maya and Adobe Creative Suite.
  • Excellent knowledge of Unity.
  • Experience with ZBrush.
  • Familiarity with Substance Painter and Designer.
  • Excellent lighting skills, including real-time lighting and light baking mastery.
  • Ability to work across various subjects and styles.
  • Strong understanding of Environment and Character art processes.
  • Good knowledge of human and animal anatomy.
  • Strong grasp of composition, color, value, and form relevant to both classic art and gameplay visuals.
  • Understanding of 3D pipeline and processes in game development, with experience collaborating with engineering and design teams.
  • Excellent problem-solving skills.
  • Art Degree or equivalent working experience.
NICE TO HAVE
  • Strong 2D concept and illustration skills.
  • Scripting experience in Maya (Mel or Python).

In compliance with local law, the disclosed compensation range is a component of Jam City's total compensation package, which may include bonuses, incentives, and awards. The starting pay depends on various factors including education, experience, and location. The range is based on a full-time position and may be adjusted in the future. Jam City also offers benefits such as medical, dental, vision, parental leave, paid time off, 401(k), and insurance.

CHECK OUT LIFE AS A JAM CITIZEN:

OUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSION

We aim to create inclusive and diverse environments through various initiatives and are committed to equal opportunity employment without regard to race, age, sex, religion, or other protected categories.

ABOUT JAM CITY

Jam City is an award-winning mobile entertainment studio known for engaging games and successful franchises like Cookie Jam and Harry Potter: Hogwarts Mystery. With multiple studios worldwide, we create immersive games for a global audience.

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