Job Search and Career Advice Platform

Enable job alerts via email!

Immersive Texture Artist for Games (Hybrid)

Ubisoft Entertainment

Toronto

Hybrid

CAD 65,000 - 85,000

Full time

Today
Be an early applicant

Generate a tailored resume in minutes

Land an interview and earn more. Learn more

Job summary

A leading gaming company in Toronto is seeking a Texture Artist to create and apply textures that enhance visual storytelling in 3D worlds. You'll work closely with the art team, applying PBR workflows and collaborating with level artists to bring environments to life. The role requires proficiency in industry-standard tools and a strong understanding of game production constraints. This position offers a hybrid work model to support work-life balance.

Qualifications

  • Proficiency in tools such as Substance Designer and familiarity with 3D software.
  • Solid understanding of PBR workflows and game production constraints.
  • Strong communication and presentation abilities.

Responsibilities

  • Collaborate with the art team to understand project artistic vision.
  • Research and collect visual references for consistent texture language.
  • Apply physically based rendering workflows to create realistic materials.

Skills

Basic modeling skills
Proficiency in Substance Designer
Knowledge of Unreal Engine
Strong art fundamentals
Effective time-management skills
Basic shader skills

Tools

3ds Max
Blender
Houdini
ZBrush
Maya
Job description
A leading gaming company in Toronto is seeking a Texture Artist to create and apply textures that enhance visual storytelling in 3D worlds. You'll work closely with the art team, applying PBR workflows and collaborating with level artists to bring environments to life. The role requires proficiency in industry-standard tools and a strong understanding of game production constraints. This position offers a hybrid work model to support work-life balance.
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.