Remote Technical Artist - Real-Time Rendering & Shaders

Placements24

LegKraal Gate

Hybrid

ZAR 900,000 - 1,300,000

Full time

4 days ago
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Benefits offered by this job

Fully remote work
Competitive salary
Health, dental, vision insurance
Paid time off
Home office setup allowance
Professional development budget
Work on cutting-edge titles
Supportive remote team

Job summary

Placements24 is seeking a Remote Technical Artist to bridge art and tech, optimizing assets for real-time rendering and building efficient pipelines. You will craft complex shaders, optimize models and textures, and collaborate with art and engineering to ensure stunning, performant visuals.

The ideal candidate has 5+ years as a Technical Artist, strong 3D/texture skills, shader and scripting expertise, and experience with Unreal Engine or Unity in a remote environment.

Qualifications

  • Minimum 5 years of experience as a Technical Artist in the game development industry.
  • Proficiency with 3D modeling and texturing software (Maya, 3ds Max, Substance Painter, Photoshop).
  • Experience with Unreal Engine and/or Unity.
  • Shader development experience (HLSL, Shader Graph).
  • Scripting in Python, MEL, or C#.
  • Understanding of rendering pipelines and real-time optimization.
  • Strong problem-solving and remote-work collaboration skills.
  • Bachelor's degree or equivalent experience.

Responsibilities

  • Develop and optimize 3D art assets for real-time rendering in game engines.
  • Create and implement advanced shaders, materials, and visual effects.
  • Improve art content pipelines for efficiency and consistency.
  • Collaborate with art and engineering to resolve technical art issues.
  • Integrate assets with programmers ensuring performance.
  • Implement lighting and post-processing within game engines.
  • Develop custom tools and scripts to assist the art team.
  • Profile and optimize assets and engine performance.
  • Stay updated with real-time rendering tech and engine capabilities.
  • Provide technical guidance to the art team.

Skills

3D modeling
Texturing
Shader development
Scripting
Unreal/Unity
Python
MEL/C#

Education

Bachelor's degree in Computer Graphics or related field

Tools

Maya
3ds Max
Substance Painter
Photoshop
Unreal Engine
Unity

Job description

Placements24 is seeking a Remote Technical Artist to bridge art and tech, optimizing assets for real-time rendering and building efficient pipelines. You will craft complex shaders, optimize models and textures, and collaborate with art and engineering to ensure stunning, performant visuals.

The ideal candidate has 5+ years as a Technical Artist, strong 3D/texture skills, shader and scripting expertise, and experience with Unreal Engine or Unity in a remote environment.

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