Senior Technical Artist — Real-Time Pipelines & Shaders

Placements24

Cape Town

On-site

ZAR 800,000 - 1,100,000

Full time

5 days ago
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Benefits offered by this job

Competitive salary
On-site in Kimberley
Medical benefits
Retirement benefits
Career progression

Job summary

Placements24 is seeking a Senior Technical Artist to bridge art and technology, optimizing pipelines and empowering artists with innovative tools. You will work closely with artists and engineers to ensure high-quality asset creation and implementation across real-time pipelines.

The role requires 5+ years in game development as a Technical Artist, strong shading and scripting skills, and hands-on experience with Unreal Engine or Unity.

Qualifications

  • 5+ years of experience as a Technical Artist in game development.
  • Strong scripting ability in Python, MEL, or C# and shader development in HLSL/GLSL.
  • Solid understanding of 3D modeling, texturing, rigging, and animation principles.
  • Experience integrating assets in game engines (Unreal/Unity).

Responsibilities

  • Develop, optimize, and maintain art pipelines and tools to boost artist efficiency and asset quality.
  • Troubleshoot asset integration, shaders, materials, and performance issues.
  • Collaborate with engineers to implement new engine features and workflows for artists.
  • Create and refine shaders, materials, and visual effects for real-time applications.
  • Provide technical guidance and support to the art team while adhering to project specs.

Skills

Python
MEL
C#

Tools

Unreal Engine
Unity

Job description

Placements24 is seeking a Senior Technical Artist to bridge art and technology, optimizing pipelines and empowering artists with innovative tools. You will work closely with artists and engineers to ensure high-quality asset creation and implementation across real-time pipelines.

The role requires 5+ years in game development as a Technical Artist, strong shading and scripting skills, and hands-on experience with Unreal Engine or Unity.

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