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Pingle Studio in the United States is seeking an experienced 3D Environment Artist to craft immersive indoor environments for a third-person action game. You’ll focus on corridors, rooms, and architectural details, ensuring readability from a distance.
You will build Mid Poly and Low Poly assets, UV layouts, bake textures, and develop modular kits. Proficiency in Maya, 3ds Max, or Blender, plus Substance Painter and Photoshop, is required.
Pingle Studio in the United States is seeking an experienced 3D Environment Artist to craft immersive indoor environments for a third-person action game. You’ll focus on corridors, rooms, and architectural details, ensuring readability from a distance.
You will build Mid Poly and Low Poly assets, UV layouts, bake textures, and develop modular kits. Proficiency in Maya, 3ds Max, or Blender, plus Substance Painter and Photoshop, is required.