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Room 8 Studio is seeking a skilled 3D artist to create high‑poly and low‑poly environment, hardsurface assets and weapons for games. You will map UVs, bake textures, and produce photorealistic textures using Substance tools. The role involves working within modern pipelines and integrating assets into game engines.
You should excel in interpreting concepts, collaborating with teams and delivering production‑ready content to deadlines. English proficiency is expected for effective communication.
Next great challenge is coming:
Room8Studio are looking for highly qualified and experienced artists with the skills for environments, hardsurface and weapons creation.
The ideal candidate should be able to perform all stages of creating the model - from block-out to exporting it to the engine, be familiar with various pipelines and has a deep understanding of the form, design and materials.
If you find yourself in this description and moreover you are a team player, aimed at result and development - Room 8 Studio is looking forward to you!