Staff Game Systems Engineer - C++, Unreal, VR/AR

Level AI

Austin (TX)

On-site

USD 180,000 - 235,000

Full time

10 days ago

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Job summary

Mission 42 Ventures, Inc. is hiring a Staff Systems Software Engineer in Austin, TX to design, develop, and optimize scalable game software with a focus on performance for PC, console, and mobile platforms.

You will collaborate with designers and artists, implement advanced features, and ensure high-quality code through reviews and testing. A strong background in C++ and game engines is required.

Qualifications

  • Bachelor's degree in CS/Engineering or related field.
  • 8.5+ years of experience with C++, C#, or similar languages.
  • 6+ years with Unreal Engine, Unity, or similar engines.
  • 6+ years understanding of graphics, audio, physics, and AI.
  • 7+ years in 2D/3D graphics, animation, and audio systems.
  • 3+ years integrating peripheral devices (motion controllers, VR/AR).

Responsibilities

  • Design, develop, and maintain high-quality, performant game software and systems using C++.
  • Troubleshoot game program and system malfunctions.
  • Collaborate with designers, artists, and developers to translate concepts into gameplay.
  • Test and monitor programs and systems; coordinate installations.
  • Develop and integrate features like graphics, audio, physics, and AI.

Skills

C++
C#
Game development
Graphics
AI
Performance optimization

Education

Bachelor's degree in Computer Science or Computer Engineering

Tools

Unreal Engine
Unity

Job description

Mission 42 Ventures, Inc. is hiring a Staff Systems Software Engineer in Austin, TX to design, develop, and optimize scalable game software with a focus on performance for PC, console, and mobile platforms.

You will collaborate with designers and artists, implement advanced features, and ensure high-quality code through reviews and testing. A strong background in C++ and game engines is required.

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