Consigue una respuesta de este empleador
Tu currículum y tu carta de presentación, adaptados exactamente a lo que buscan contratar.
Mission 42 Ventures, Inc. in Austin, TX seeks a Staff Systems Software Engineer to join our team and help build the game software and systems at the core of our products, with scalability and performance in mind. You will design, develop, test, and optimize engine components and tools for cross‑platform gameplay.
The role requires deep expertise in C++, graphics, AI, and 2D/3D rendering, with experience in VR/AR input devices and collaboration with designers and developers across the team.
Austin, TX
Staff Systems Software Engineer — (1) full-time, permanent position
835 W 6th Street, Ste 1100, Austin, TX 78703
$180,000.00/year – $235,000.00/year
Mission 42 Ventures, Inc. is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.
We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building
For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency.
For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.
We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time.
If you want to use your skills to make a difference for the world, we're seeking a Staff Systems Software Engineer to join our team and help us build the game software and systems at the core of our products, with scalability and performance in mind.