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Sony Interactive Entertainment is seeking a Staff Gameplay Engineer – Systems & Performance for the LFG team to drive the architecture and performance of core gameplay systems.
You will design and optimize C++ systems in Unreal Engine 5, collaborating with content creators to scale simulations and networked gameplay. This flexible, remote-friendly role offers Seattle-based considerations and a strong benefits package.
Sony Interactive Entertainment is seeking a Staff Gameplay Engineer – Systems & Performance for the LFG team to drive the architecture and performance of core gameplay systems.
You will design and optimize C++ systems in Unreal Engine 5, collaborating with content creators to scale simulations and networked gameplay. This flexible, remote-friendly role offers Seattle-based considerations and a strong benefits package.