Senior Software Engineer - 4D World Modeling

Front Door Defense

Ann Arbor (MI)

On-site

USD 140,000 - 190,000

Full time

14 days+

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Job summary

Applied Intuition in Ann Arbor, MI, seeks a Senior Software Engineer to architect the world representation layer and 4D spatial abstractions for the Acuity autonomy stack. You will define how environments are structured, queried, and updated at high frequency, shaping ECS, coordinate frames, and large-scale multi-agent simulations.

The role emphasizes real-time performance, low latency design, and collaboration with sensor, planning, and simulation teams to ensure the scene layer powers the full

Qualifications

  • 7+ years of professional software engineering experience in spatial systems, world modeling, or simulation environments.
  • Expert-level C++ skills (C++20 or later) with performance optimization focus.
  • Hands-on experience building world or scene representations in game engines, simulators, or autonomous stacks.
  • Strong background in computational geometry and low-latency design.

Responsibilities

  • Architect World & Scene Representation Systems and data structures, including ECS, spatial indexing, and 4D object management for large multi-agent environments.
  • Own Mapping & Geometry Pipelines between sensor data and path planning stacks, including coordinate frame management and environment abstraction layers.
  • Drive performance to the metal by profiling hot paths, reducing allocations, and achieving real-time performance.
  • Lead technical strategy and API design enabling cross-domain integration across air, ground, and maritime stacks.
  • Collaborate and mentor across sensor, planning, and simulation engineers to meet autonomy stack needs.

Skills

C++20
Template metaprogramming
Move semantics
SIMD
Performance optimization
Spatial systems
World modeling
Real-time systems
Python
Shell scripting
Low latency design

Tools

Linux
Docker
Nix
Bazel
Cross-compilation

Job description

Applied Intuition in Ann Arbor, MI, seeks a Senior Software Engineer to architect the world representation layer and 4D spatial abstractions for the Acuity autonomy stack. You will define how environments are structured, queried, and updated at high frequency, shaping ECS, coordinate frames, and large-scale multi-agent simulations.

The role emphasizes real-time performance, low latency design, and collaboration with sensor, planning, and simulation teams to ensure the scene layer powers the full

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