Senior Rendering Engineer - Unreal 5, Open-World Graphics

CD Projekt

Pennsylvania

Hybrid

USD 119,000 - 218,000

Full time

9 days ago

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Benefits offered by this job

Health insurance
401K with employer matching
Lifestyle Spending Account (LSA)
Flexible working hours
Dog-friendly office

Job summary

CD PROJEKT RED is seeking a Senior Rendering Engineer to join the Cyberpunk 2 team. You will develop and optimize rendering systems using Unreal Engine 5 to empower designers and artists to deliver visually stunning open-world experiences.

Responsibilities include maintaining graphics pipelines, collaborating with engineers and content teams, and pushing runtime performance for both CPU and GPU. The role requires strong C++ skills and in-depth knowledge of modern rendering techniques.

Qualifications

  • 7+ years of industry experience.
  • Experience with AAA console titles and Unreal Engine.
  • Fluent in C++ with graphics programming expertise.
  • Knowledge of Unreal Engine 5 or similar engines.
  • Extensive rendering and CPU/GPU architecture knowledge.
  • Strong multithreaded programming experience.
  • Experience with DirectX12, Vulkan or similar APIs.
  • Experience with graphics debuggers (RenderDoc, Pix, etc.).
  • Ability to profile and optimize low-level performance.
  • Strong communication, ownership, and teamwork mindset.

Responsibilities

  • Maintain, debug, and enhance graphics systems for performance.
  • Collaborate across teams to develop new rendering solutions for a large-scale open world.
  • Help art teams render diverse characters and a cyberpunk world with high fidelity.
  • Optimize runtime performance and memory usage on CPU and GPU.

Skills

C++
Unreal Engine
Rendering techniques
Multithreading
Low-level graphics APIs
Graphics debugging tools
Performance profiling
Communication & ownership

Job description

CD PROJEKT RED is seeking a Senior Rendering Engineer to join the Cyberpunk 2 team. You will develop and optimize rendering systems using Unreal Engine 5 to empower designers and artists to deliver visually stunning open-world experiences.

Responsibilities include maintaining graphics pipelines, collaborating with engineers and content teams, and pushing runtime performance for both CPU and GPU. The role requires strong C++ skills and in-depth knowledge of modern rendering techniques.

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