Remote Unreal Sound Designer — MetaSounds & In-Engine SFX

confidential

United States

Remote

USD 55,000 - 83,000

Full time

14 days+

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Job summary

Bladework Games is seeking a Mid-Level Sound Designer for a 6-month remote contract to help shape the audio of Marked For Mayhem. You will own audio from concept through in-engine integration, collaborating with the Audio Director, Design, Environment, Animation, VFX, and Engineering.

You should have 5+ years in sound design, strong Unreal Engine knowledge (MetaSounds), and a track record shipping at least one Unreal title. This role offers potential path to full-time based on performance.

Qualifications

  • 5+ years of experience in sound design.
  • Proficient with Unreal Engine and MetaSounds.
  • Experience shipping an Unreal title.

Responsibilities

  • Create and implement high-quality sound effects in collaboration with the Audio Director and team.

Skills

Sound design
Unreal Engine

Tools

Unreal Engine (MetaSounds)

Job description

Bladework Games is seeking a Mid-Level Sound Designer for a 6-month remote contract to help shape the audio of Marked For Mayhem. You will own audio from concept through in-engine integration, collaborating with the Audio Director, Design, Environment, Animation, VFX, and Engineering.

You should have 5+ years in sound design, strong Unreal Engine knowledge (MetaSounds), and a track record shipping at least one Unreal title. This role offers potential path to full-time based on performance.

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