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Activision's Sledgehammer Games in San Mateo, CA seeks a Technical Sound Designer on a fixed-term contract to shape immersive audio for our next AAA title. You will implement audio systems, script real-time controls, and collaborate with cross‑studio teams to deliver high‑fidelity experiences.
Remote work is permitted for this role, with a focus on delivering cutting‑edge audio workflows, engine integration, and strong collaboration with programmers and other sound designers.
Activision's Sledgehammer Games in San Mateo, CA seeks a Technical Sound Designer on a fixed-term contract to shape immersive audio for our next AAA title. You will implement audio systems, script real-time controls, and collaborate with cross‑studio teams to deliver high‑fidelity experiences.
Remote work is permitted for this role, with a focus on delivering cutting‑edge audio workflows, engine integration, and strong collaboration with programmers and other sound designers.