Remote Technical Sound Designer (Contract)

Activision Publishing Inc. in

San Mateo (CA)

Remote

USD 42,000 - 78,000

Full time

4 days ago
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Benefits offered by this job

Medical, dental, vision and health HSA
401(k) with company match
Paid holidays and vacation
Mental health & wellbeing programs
Relocation assistance

Job summary

Activision's Sledgehammer Games in San Mateo, CA seeks a Technical Sound Designer on a fixed-term contract to shape immersive audio for our next AAA title. You will implement audio systems, script real-time controls, and collaborate with cross‑studio teams to deliver high‑fidelity experiences.

Remote work is permitted for this role, with a focus on delivering cutting‑edge audio workflows, engine integration, and strong collaboration with programmers and other sound designers.

Qualifications

  • Minimum three years of experience in game audio development.
  • Shipped at least one major title.
  • Familiarity with Lua, Python or visual scripting such as Blueprint.
  • Fluency in game audio implementation systems.
  • Understanding of PS5, Xbox Series X, and PC audio functionality.
  • Experience with major digital audio workstations.
  • Solid understanding of technical audio theory and audio engineering.
  • Excellent interpersonal communication skills.
  • Exceptional organizational skills.
  • Continuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred.

Responsibilities

  • Real-time audio-control scripting.
  • Audio asset implementation.
  • Collaborate with audio programmers and other sound designers to develop audio systems based on creative vision and gameplay needs.
  • Apply studio and departmental best practices for technical audio workflows and systems.
  • Interactive and linear sound effects design.
  • Inspire teamwork and collaboration inside and outside the Audio Dept.

Skills

Real-time audio scripting
Interpersonal communication
Organizational skills
Audio implementation proficiency
Sound design collaboration

Education

Continuing Education Certificate / advanced degree in programming or audio engineering

Tools

Lua
Python
Blueprint (visual scripting)
C++

Job description

Activision's Sledgehammer Games in San Mateo, CA seeks a Technical Sound Designer on a fixed-term contract to shape immersive audio for our next AAA title. You will implement audio systems, script real-time controls, and collaborate with cross‑studio teams to deliver high‑fidelity experiences.

Remote work is permitted for this role, with a focus on delivering cutting‑edge audio workflows, engine integration, and strong collaboration with programmers and other sound designers.

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