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Mob Entertainment is hiring a Principal Technical Sound Designer to architect scalable audio systems for AA/AAA titles. You’ll work with Unreal Engine, Wwise, and MetaSounds to optimize performance, build dialogue systems, and contribute hands-on sound design under tight deadlines.
The role requires shipping multiple titles and strong documentation/communication skills to empower sound designers across projects in a horror-focused studio environment.
Mob Entertainment is hiring a Principal Technical Sound Designer to architect scalable audio systems for AA/AAA titles. You’ll work with Unreal Engine, Wwise, and MetaSounds to optimize performance, build dialogue systems, and contribute hands-on sound design under tight deadlines.
The role requires shipping multiple titles and strong documentation/communication skills to empower sound designers across projects in a horror-focused studio environment.