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Gunfire Games is seeking a Sound Designer on a short-term contract to support our audio team in creating high-quality sound effects for our games. This role focuses on creature, weapon, ability, combat, and environmental sounds.
The contractor will design, edit, and refine audio assets, collaborating with the team to enhance gameplay. A demo reel is required for consideration, with knowledge of Unreal Engine or similar tools considered a bonus.
At Gunfire Games, we’re passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders III, Chronos, and the Remnant series, we continue to push the boundaries of game development through creativity, collaboration, and a relentless commitment to quality. We’re looking for talented, passionate developers who are excited to help shape the next chapter of our story.
Gunfire Games is seeking a Sound Designer on a short-term contract basis to support our audio team in creating high-quality sound effects for our games. Assets may include everything from creatures and weapons to abilities, combat effects, and environmental sounds. We welcome applicants of all experience levels. We're interested in seeing the quality of your work, your creativity, and your ability to bring unique sounds to life.
This is an individual contractor opportunity. A demo reel showcasing your sound design work is required for consideration. This opportunity focuses on sound effects creation, not music composition.
The responsibilities listed above are not intended to be exhaustive. The selected contractor may be expected to perform additional duties as required.
This position is offered as a short-term contract opportunity and is not a regular full-time employee position. Contract terms, duration, scope of work, and compensation will be discussed with qualified candidates based on their experience, skills, and alignment with project needs.