Technical Audio Designer – Real‑Time Sound & Systems

Sledgehammer Games, Inc.

San Mateo (CA)

Presencial

USD 42.000 - 78.000

Tempo integral

14 dias+

Uma candidatura completa em um minuto

Currículo e carta de apresentação personalizados, prontos para serem enviados.

Passe pelos filtros ATS

Benefícios oferecidos por esta vaga

Medical benefits
Dental benefits
Vision benefits
401(k) matching
Paid time off

Resumo da vaga

Sledgehammer Games is seeking a Technical Sound Designer to help craft a fresh AAA audio experience. You will implement real-time audio control, collaborate with programmers, and contribute to both interactive and linear sound design within a studio-based role in San Mateo.

Two or more teams across US studios will rely on your expertise to ship high-quality audio that enhances immersion, with opportunities to push frontier technologies and music systems in a dynamic environment.

Qualificações

  • Minimum three years of experience in game audio development.
  • Shipped at least one major title.
  • Familiarity with Lua, Python or visual scripting such as Blueprint.
  • Fluency in game audio implementation systems.
  • Understanding of PS5, Xbox Series X and PC audio functionality.
  • Experience with major digital audio workstations.
  • Solid understanding of technical audio theory and audio engineering.
  • Excellent interpersonal communication skills.
  • Exceptional organization skills.
  • Continuing education or advanced degree in programming, audio engineering, or related field preferred.

Responsabilidades

  • Real-time audio-control scripting and implementation.
  • Develop and integrate audio systems based on gameplay needs.
  • Collaborate with audio programmers and other sound designers.
  • Apply best practices for technical audio workflows.
  • Design interactive and linear sound effects.
  • Foster teamwork across Audio Dept. and beyond.

Conhecimentos

Game audio development
Audio implementation
Scripting languages (Lua/Python)
C/C++ knowledge
FPS multiplayer experience

Ferramentas

Digital Audio Workstations

Descrição da vaga

Sledgehammer Games is seeking a Technical Sound Designer to help craft a fresh AAA audio experience. You will implement real-time audio control, collaborate with programmers, and contribute to both interactive and linear sound design within a studio-based role in San Mateo.

Two or more teams across US studios will rely on your expertise to ship high-quality audio that enhances immersion, with opportunities to push frontier technologies and music systems in a dynamic environment.

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