Mid-Level Sound Designer

confidential

United States

Remoto

USD 55.000 - 83.000

Tempo pieno

14 giorni+

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Descrizione del lavoro

Bladework Games is seeking a Mid-Level Sound Designer for a 6-month remote contract to help shape the audio of Marked For Mayhem. You will own audio from concept through in-engine integration, collaborating with the Audio Director, Design, Environment, Animation, VFX, and Engineering.

You should have 5+ years in sound design, strong Unreal Engine knowledge (MetaSounds), and a track record shipping at least one Unreal title. This role offers potential path to full-time based on performance.

Competenze

  • 5+ years of experience in sound design.
  • Proficient with Unreal Engine and MetaSounds.
  • Experience shipping an Unreal title.

Mansioni

  • Create and implement high-quality sound effects in collaboration with the Audio Director and team.

Conoscenze

Sound design
Unreal Engine

Strumenti

Unreal Engine (MetaSounds)

Descrizione del lavoro

Position: Mid-Level Sound Designer Reports to: Audio Director Location: Fully remote Type: 6-month contract, with option for full-time considered down the line Bladework Games is looking for a Mid-Level Sound Designer for a 6-month contract, with an option to move to full-time, to help us build the sound of Marked For Mayhem, our newly announced game. You will help own the audio from concept through in-engine integration, working closely with the Audio Director, Design, Environment, Animation, VFX, and Engineering. We need someone with 5+ years of experience who knows Unreal Engine well, including MetaSounds, and who has shipped at least one Unreal title.

Responsibilities

Work alongside the team and Audio Director to create and implement high-quality sound effects.

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