Real-Time Game Audio Designer

SLEDGEHAMMER GAMES, INC.

San Mateo (CA)

Hybrid

USD 87,442,000 - 161,356,000

Full time

14 days+
Application generator

A complete application in a minute — tailored resume and cover letter, ready to send.

Get past ATS filters

Benefits offered by this job

Medical benefits
401(k) match
Paid time off
Wellbeing programs
Relocation support if needed

Job summary

Sledgehammer Games in San Mateo, CA seeks a Technical Sound Designer to create and implement real-time audio systems for cutting-edge titles. You will work closely with audio programmers and other sound designers to translate creative vision into playable audio features, blending interactive and linear sound design with industry-best practices.

Requirements include 3+ years in game audio, proficiency with Lua/Python or Blueprint, and strong knowledge of DAWs and audio engineering concepts.

Qualifications

  • Minimum 3 years in game audio development.
  • Shipped at least one major title.
  • Fluency with audio implementation systems.
  • Familiarity with Lua, Python or Blueprint scripting.
  • Understanding PS5/Xbox Series X/PC audio capabilities.
  • Experience with major DAWs.
  • Strong interpersonal and organizational skills.
  • Preferred: Advanced degree in programming or audio engineering.

Responsibilities

  • Real-time audio-control scripting.
  • Audio asset implementation.
  • Collaborate with audio programmers and sound designers to develop audio systems based on gameplay needs.
  • Apply best practices for technical audio workflows and systems.
  • Interactive and linear sound effects design.
  • Inspire teamwork within and outside the Audio Dept.

Skills

Lua
Python
Blueprint
Audio scripting
Audio implementation
Game audio
C++
C#
Communication
Organization

Education

Advanced degree in programming or audio engineering

Tools

DAWs

Job description

Sledgehammer Games in San Mateo, CA seeks a Technical Sound Designer to create and implement real-time audio systems for cutting-edge titles. You will work closely with audio programmers and other sound designers to translate creative vision into playable audio features, blending interactive and linear sound design with industry-best practices.

Requirements include 3+ years in game audio, proficiency with Lua/Python or Blueprint, and strong knowledge of DAWs and audio engineering concepts.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Hybrid Technical Sound Designer - AAA Game Audio
Hybrid Technical Sound Designer - AAA Game Audio

Activision • San Mateo (CA)

Hybrid
USD 63,000 - 117,000
Medical Insurance
401(k) Plan
Paid Holidays
Realtime Audio Engineer - Game Sound Tech (Hybrid)
Realtime Audio Engineer - Game Sound Tech (Hybrid)

Activision Blizzard • San Mateo (CA)

Hybrid
USD 85,962,000 - 160,463,000
Medical benefits
401(k) with company match
Paid holidays and vacation
Senior Technical Sound Designer — Real-Time Audio Systems Pro
Senior Technical Sound Designer — Real-Time Audio Systems Pro

Activision Blizzard • Foster City (CA)

On-site
USD 100,000 - 130,000
Medical, dental, and vision plans
401(k) with company match
Paid holidays and vacation
+2
Senior Technical Sound Designer Sledgehammer Games at Activision Blizzard Foster, CA
Senior Technical Sound Designer Sledgehammer Games at Activision Blizzard Foster, CA

Activision Blizzard • Foster City (CA)

On-site
USD 100,000 - 130,000
Medical, dental, and vision plans
401(k) with company match
Paid holidays and vacation
+2
Senior Technical Sound Designer
Senior Technical Sound Designer

Absurd Ventures • San Rafael (CA)

On-site
USD 140,000 - 170,000
Paid time off
Sick time
Medical/dental/vision insurance
+2
Audio Designer - Talent Pool (MEA)
Audio Designer - Talent Pool (MEA)

Sideglobal • Parsons (KS)

Remote
USD 70,000 - 90,000
Sound Designer: Innovative Audio, Synthesis & Scripting
Sound Designer: Innovative Audio, Synthesis & Scripting

Valve Corporation • Washington

On-site
USD 65,000 - 110,000
Audio Designer — Immersive Game Soundscapes
Audio Designer — Immersive Game Soundscapes

Sideglobal • Parsons (KS)

Remote
USD 70,000 - 90,000
Lead Audio Designer - AAA Unreal Game (Remote)
Lead Audio Designer - AAA Unreal Game (Remote)

Skydance • Santa Monica (CA)

Remote
USD 125,000 - 165,000
Senior Game Audio Engineer
Senior Game Audio Engineer

AditiStaffing • Redmond (WA)

On-site
USD 90,000 - 130,000