Remote Technical Designer — Social Systems (Multiplayer)

Pipeworks

Eugene (OR)

Hybrid

USD 92,000 - 110,000

Full time

11 days ago

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Benefits offered by this job

Medical, Dental, and Vision
401K with employer match
Paid Time Off
Relocation
Parental Leave
Employee Assistance Program
Fitness Club Discounts
Annual Company Events
Project Wrap Parties

Job summary

Pipeworks Studios seeks a Technical Designer II to design and implement social systems for a large-scale multiplayer experience. You will bridge design and engineering to build matchmaking, parties, and progression loops in a live environment, with collaboration across Pipeworks and partner teams.

This is a full-time temporary role with potential extension or conversion after 6 months. Role supports remote, hybrid, or in-office work from Eugene, Oregon.

Qualifications

  • 5+ years of relevant professional experience in game or technical design.
  • At least one shipped title where you led a feature, system, or tool.
  • Experience collaborating on live or multiplayer projects.
  • Comfortable working with embedded partner teams and proprietary tools.
  • Strong cross-discipline communication with engineering and UX.

Responsibilities

  • Plan, design, and implement social systems to connect players.
  • Build and iterate on system logic, scripting, and data setups.
  • Collaborate with engineering to define requirements and debug issues.
  • Partner with UX/design leads for matchmaking and progression standards.
  • Tune gameplay and social loops for usability and engagement.
  • Document features, systems, and tools clearly.
  • Contribute to workflow and tooling improvements for the design team.
  • Communicate across disciplines and time zones.

Skills

C++ proficiency
Multiplayer systems design
Scripting (Lua/Python)
Cross-discipline communication
Version control & collaboration

Tools

Perforce
Jira
Confluence

Job description

Pipeworks Studios seeks a Technical Designer II to design and implement social systems for a large-scale multiplayer experience. You will bridge design and engineering to build matchmaking, parties, and progression loops in a live environment, with collaboration across Pipeworks and partner teams.

This is a full-time temporary role with potential extension or conversion after 6 months. Role supports remote, hybrid, or in-office work from Eugene, Oregon.

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