Remote Senior Videogame Designer — Narrative RPG Systems

Seismic Squirrel LLC

Issaquah (WA)

Remote

USD 62,000 - 90,000

Full time

3 days ago
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Job summary

Seismic Squirrel LLC is seeking a Senior Videogame Designer for a remote role. You will design gameplay, systems, mechanics, maps, and levels for narrative-driven RPGs set in an alternate-history 1930s New York City.

Collaboration with multiple departments and a focus on clear design documentation are essential. The role emphasizes strong UX, iteration, and communication with engineering, writers, artists, and testers, while aligning with core work hours Pacific time.

Qualifications

  • Senior-level experience with shipped titles and system design.
  • Strong collaboration across design, engineering, art and narrative.
  • Excellent written and verbal communication in English.

Responsibilities

  • Design gameplay, systems, mechanics, maps, and levels for our RPGs.
  • Collaborate with other departments to implement game levels and missions.
  • Document game designs and drive requirements for delivery.
  • Communicate mechanics clearly to Engineering and QA.
  • Maintain high UX quality and iterate based on feedback.

Skills

Unity
UX Design
Documentation
Cross-functional Collaboration
Communication

Tools

Articy
Arcweave
Pixel Crushers
Jira & Confluence
MS Word / Excel / Visio

Job description

Seismic Squirrel LLC is seeking a Senior Videogame Designer for a remote role. You will design gameplay, systems, mechanics, maps, and levels for narrative-driven RPGs set in an alternate-history 1930s New York City.

Collaboration with multiple departments and a focus on clear design documentation are essential. The role emphasizes strong UX, iteration, and communication with engineering, writers, artists, and testers, while aligning with core work hours Pacific time.

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