Senior Unity Technical Artist - Remote RPG Visuals Lead

Seismic Squirrel

Issaquah (WA)

Remote

USD 76,000 - 96,000

Full time

13 days ago

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Benefits offered by this job

Portfolio Required
Remote work
Contract-to-Hire

Job summary

Seismic Squirrel LLC is seeking a Senior Unity Technical Artist for a remote position. You will help create and integrate 2D/3D artwork, VFX, shaders, and animations within Unity, collaborating with artists, designers, writers, and engineers.

The role requires 8+ years of Unity experience in professional game development, strong communication skills, and a collaborative mindset. Core work hours are 9:30 AM – 4:30 PM Pacific; H-1B sponsorship is not offered.

Qualifications

  • 8+ years of professional Unity-based game art/tech art experience.
  • Experience across full lifecycle of game development in Unity.
  • Strong communication and collaboration skills in a remote team.
  • Ability to mentor artists and explain technical art concepts.

Responsibilities

  • Create and integrate 2D artwork, parallax, and layers in Unity.
  • Create and integrate 3D models, vehicles, props, and textures.
  • Create 2D/3D VFX, materials, shaders, and animations.
  • Handle cameras, lighting, reflections, and particles.
  • Optimize visuals for frame rates and load times.
  • Mentor other artists and explain technical art concerns to the team.
  • Collaborate with art, design, writers, engineers, and management.
  • Develop and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines.

Skills

Unity
Technical artistry
Remote collaboration
Communication

Tools

Photoshop
Illustrator
After Effects
3ds Max
Blender
Adobe Substance Painter
Word
Excel
Visio
ZBrush

Job description

Seismic Squirrel LLC is seeking a Senior Unity Technical Artist for a remote position. You will help create and integrate 2D/3D artwork, VFX, shaders, and animations within Unity, collaborating with artists, designers, writers, and engineers.

The role requires 8+ years of Unity experience in professional game development, strong communication skills, and a collaborative mindset. Core work hours are 9:30 AM – 4:30 PM Pacific; H-1B sponsorship is not offered.

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