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Ghost Story Games is seeking a remote Senior Designer to join Judas, a narrative-driven project led by Ken Levine. You will own design and prototyping for core gameplay systems, guiding level gameplay balance, and collaborating with interdisciplinary teams to ship a cohesive experience.
The role emphasizes strong level design, gameplay pacing, and a deep understanding of systemic game design. You will work with Unreal 4, Perforce and contribute to a player-first, immersive world.
Job Title
Job Title Senior Designer
Job Description
Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay.
The Challenge:
Ghost Story Games is seeking a talented remote Senior Designer to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Unique in its creative vision, Judas is also built upon novel technology by which the visual world, gameplay, and story unfolds in meaningful, dynamic ways. The result is a significant and personal journey adapted to each player’s experience and offers a new approach to the art and storytelling of video games.
We’re looking for an experienced lead designer to help build the best possible gameplay experience for our next project. You have a strong understanding of level design, gameplay pacing and global balance and keep a holistic view of how it all fits together in moment to moment gameplay. You have a strong ability to deconstruct high level gameplay systems, breaking them down into specific technical details, features and tasks as well as possess the technical acumen to dive in and hook it all up in a highly systemic game.
What You’ll Take On:
What You Bring: