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Weekday 1 is seeking a Game Tools & Modding Engineer for a remote contractor role. The candidate will focus on engine-level development, graphics pipelines, and tool creation to optimize real-time rendering workflows across teams.
The position requires strong C++ expertise, experience with DirectX/Vulkan/OpenGL/Metal, and familiarity with Unreal Engine or similar engines. Collaboration with engineers and artists will be essential to deliver robust tooling and performance improvements.
Weekday 1 is seeking a Game Tools & Modding Engineer for a remote contractor role. The candidate will focus on engine-level development, graphics pipelines, and tool creation to optimize real-time rendering workflows across teams.
The position requires strong C++ expertise, experience with DirectX/Vulkan/OpenGL/Metal, and familiarity with Unreal Engine or similar engines. Collaboration with engineers and artists will be essential to deliver robust tooling and performance improvements.