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Hired is hiring a Game Engine Developer to build and improve the runtime, rendering, and tooling that games are built on. The role combines deep systems programming with games-specific craft — making the engine fast, stable, and a joy to build with.
Fully remote with flexible hours. Competitive compensation up to $180k USD plus benefits; indicative range $110k–$180k. Requires 4 years of production engine or systems-level work, strong C and graphics API skills, and experience with Unreal or Unity.
Hired is hiring a Game Engine Developer to build and improve the runtime, rendering, and tooling that games are built on. The role combines deep systems programming with games-specific craft — making the engine fast, stable, and a joy to build with.
Fully remote with flexible hours. Competitive compensation up to $180k USD plus benefits; indicative range $110k–$180k. Requires 4 years of production engine or systems-level work, strong C and graphics API skills, and experience with Unreal or Unity.