Real-Time Lighting Artist for Immersive Game Worlds

Liquid Development

Orlando (FL)

On-site

USD 70,000 - 110,000

Full time

14 days+
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Job summary

Liquid Development is seeking a Lighting Artist to create high-quality real-time lighting for GameSim projects. You will translate creative direction into lighting solutions that support mood, gameplay readability, and environmental storytelling, collaborating with Art Directors, Environment Artists, and Engineers.

This hands-on role offers opportunities for project-level leadership and coordination, with emphasis on delivering visually compelling lighting across diverse environments and styles.

Qualifications

  • Professional experience creating lighting for games, real-time projects, animation, visualization, or a closely related field.
  • A portfolio or reel demonstrating strong real-time lighting work.
  • Strong understanding of lighting fundamentals, including value, color, contrast, composition, visual hierarchy, atmosphere, exposure, shadow, and material response.
  • Experience lighting gameplay environments or interactive real-time scenes.
  • Understanding of how lighting supports mood, gameplay readability, navigation, environmental storytelling, and player focus.
  • Professional experience using Unreal Engine or another modern real-time engine.
  • Experience with dynamic or baked lighting, global illumination, reflections.

Responsibilities

  • Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences.
  • Translate art direction, concept art, reference material, gameplay requirements, narrative goals, and client feedback into effective lighting solutions.
  • Use lighting to establish mood, atmosphere, visual hierarchy, environmental storytelling, and player focus.
  • Ensure lighting supports gameplay readability, navigation, combat visibility, character presentation, and important interactive elements.
  • Develop and refine exposure, color, contrast, fog, atmosphere, reflections, shadows, emissive response, color grading, and post-processing.
  • Create lighting for a range of visual styles, including realistic, stylized, cinematic, and highly art-directed projects.

Skills

Real-time lighting
Unreal Engine
Lighting portfolio

Tools

Unreal Engine

Job description

Liquid Development is seeking a Lighting Artist to create high-quality real-time lighting for GameSim projects. You will translate creative direction into lighting solutions that support mood, gameplay readability, and environmental storytelling, collaborating with Art Directors, Environment Artists, and Engineers.

This hands-on role offers opportunities for project-level leadership and coordination, with emphasis on delivering visually compelling lighting across diverse environments and styles.

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