Real-Time Lighting Artist — Lead on Game Environments

Keywords Studios

New Orleans (LA)

On-site

USD 70,000 - 80,000

Full time

14 days+

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Benefits offered by this job

3 weeks paid time off
Medical, dental, and vision benefits
Sick Leave
Disability Coverage
401(k) Retirement Plan

Job summary

GameSim, a game development studio, seeks a Lighting Artist to craft high-quality real-time lighting for gameplay environments, cinematics, and characters. You will translate art direction, client feedback, and narrative goals into lighting solutions that support mood, readability, and environmental storytelling.

You will collaborate with Art Directors, Environment Artists, Technical Artists, VFX, Designers, Engineers, Producers, and partners to ensure scenes meet visual and technical quality

Qualifications

  • Professional experience creating lighting for games, real-time projects, animation, visualization, or a closely related field.
  • Experience lighting gameplay environments or interactive real-time scenes.
  • Strong understanding of lighting fundamentals, including value, color, contrast, composition, and mood.

Responsibilities

  • Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences.
  • Translate art direction and client feedback into effective lighting solutions.
  • Establish mood, atmosphere, visual hierarchy, and environmental storytelling through lighting.
  • Ensure lighting supports gameplay readability, navigation, and combat visibility.
  • Lead and review lighting work, provide constructive feedback, and coordinate with teammates.

Skills

Real-time lighting
Lighting execution
Team collaboration
Communication

Tools

Unreal Engine
Perforce
Jira
Confluence

Job description

GameSim, a game development studio, seeks a Lighting Artist to craft high-quality real-time lighting for gameplay environments, cinematics, and characters. You will translate art direction, client feedback, and narrative goals into lighting solutions that support mood, readability, and environmental storytelling.

You will collaborate with Art Directors, Environment Artists, Technical Artists, VFX, Designers, Engineers, Producers, and partners to ensure scenes meet visual and technical quality

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