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GameSim, based in Orlando, FL, is seeking a Lighting Artist to create high-quality real-time lighting for gameplay environments, cinematics, and interactive sequences. You will translate art direction and client feedback into lighting solutions that support mood, readability, and storytelling.
The role involves hands-on production with opportunities for project-level leadership, collaboration with Art Directors, Environment and Technical Artists, VFX, Designers, Engineers, Producers, and clients.
GameSim, based in Orlando, FL, is seeking a Lighting Artist to create high-quality real-time lighting for gameplay environments, cinematics, and interactive sequences. You will translate art direction and client feedback into lighting solutions that support mood, readability, and storytelling.
The role involves hands-on production with opportunities for project-level leadership, collaboration with Art Directors, Environment and Technical Artists, VFX, Designers, Engineers, Producers, and clients.