Real-Time Lighting Artist — Immersive Game Environments

Keywords Intl1

New Orleans (LA)

On-site

USD 65,000 - 90,000

Full time

14 days+
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Job summary

GameSim, a game development studio, seeks a Lighting Artist to craft high-quality real-time lighting for gameplay environments across PC/console projects. You will translate art direction and reference material into lighting solutions that support mood, readability, and storytelling.

You will collaborate with Art Directors, Environment Artists, Technical Artists, VFX, Designers, and Engineers to ensure scenes meet visual and technical quality standards, with opportunities to take on project

Responsibilities

  • Create high-quality real-time lighting for gameplay environments, levels, cinematics, characters, and interactive sequences.
  • Translate art direction, concept art, reference material, gameplay requirements, narrative goals, and client feedback into effective lighting solutions.
  • Use lighting to establish mood, atmosphere, visual hierarchy, environmental storytelling, and player focus.
  • Ensure lighting supports gameplay readability, navigation, combat visibility, character presentation, and important interactive elements.
  • Develop and refine exposure, color, contrast, fog, atmosphere, reflections, shadows, emissive response, color grading, and post-processing.
  • Create lighting for a range of visual styles, including realistic, stylized, cinematic

Job description

GameSim, a game development studio, seeks a Lighting Artist to craft high-quality real-time lighting for gameplay environments across PC/console projects. You will translate art direction and reference material into lighting solutions that support mood, readability, and storytelling.

You will collaborate with Art Directors, Environment Artists, Technical Artists, VFX, Designers, and Engineers to ensure scenes meet visual and technical quality standards, with opportunities to take on project

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