Graphics Programmer — Real-Time VFX & Rendering Expert

Larian Studios

Warsaw (IN)

On-site

USD 90,000 - 140,000

Full time

14 days+

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Benefits offered by this job

International team
Open, collaborative environment
Experienced management
Hobby and passion sharing
Inclusive environment
Community feedback commitment

Job summary

Larian Studios on-site in the United States is seeking a Graphics Programmer to extend our proprietary engine's VFX and rendering pipeline. You will work with Art/VFX to craft high-quality visuals for our games and help expand our library of VFX components.

Requirements include strong C++, a background in graphics, and experience with DirectX 12, Vulkan, or Metal. This is a full-time on-site role with the team in a collaborative environment.

Qualifications

  • Requires strong knowledge of C++ and a technical background.
  • Experience with modern graphics APIs (DirectX 12, Vulkan, Metal).
  • Excellent spoken/written English.
  • Passion for making games and working in a team.
  • Experience with GPU/CPU profiling and particle systems.

Responsibilities

  • Maintain and extend our engine's VFX, rendering, and lighting pipeline.
  • Collaborate with Art/VFX to implement high-quality visual effects.
  • Debug, optimize, and document code to meet performance targets.
  • Help grow and maintain a robust VFX component library.

Skills

C++
English
Team player
Multithreading
GPU shading

Education

Bachelor's degree or comparable experience

Tools

DirectX 12
Vulkan
Metal
GPU profiling tools
Shader languages

Job description

Larian Studios on-site in the United States is seeking a Graphics Programmer to extend our proprietary engine's VFX and rendering pipeline. You will work with Art/VFX to craft high-quality visuals for our games and help expand our library of VFX components.

Requirements include strong C++, a background in graphics, and experience with DirectX 12, Vulkan, or Metal. This is a full-time on-site role with the team in a collaborative environment.

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