AI Engine Engineer for Fast-Paced Games (Remote)

Redtail Studios

United States

Remote

USD 22,000 - 29,000

Full time

2 days ago
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Benefits offered by this job

Launched game
Spanish language
Love for games

Job summary

Redtail Studios is hiring a hands-on engineer who blends AI, gameplay, and product sense. You will work directly with creators and our engine, turning feedback into playable features and shipping quickly.

You\'ll prototype engine capabilities, design prompts and evals, and build internal tools that speed up creation across teams, with a strong bias to shipping and learning by shipping. This is a fully remote, founder-friendly studio with a fast cadence across the US and beyond.

Qualifications

  • Hands-on experience building with LLM APIs or AI agents.
  • Strong Python and/or TypeScript skills.
  • Exposure to a game or rendering stack (Unity, Godot) or willingness to learn quickly.
  • Enjoy talking to users as much as writing code.
  • Bias to ship: demo roughs quickly over perfect specs.

Responsibilities

  • Embed with creators and game teams to build, debug, and ship games on our engine.
  • Prototype new engine capabilities and push the best to production.
  • Design and tune prompts, agents, and evals for better games.
  • Turn field feedback into a clear roadmap with the CTO.
  • Build internal tools to speed up creator workflows.

Skills

LLM APIs
Python
TypeScript
User interaction

Tools

Unity
Godot

Job description

Redtail Studios is hiring a hands-on engineer who blends AI, gameplay, and product sense. You will work directly with creators and our engine, turning feedback into playable features and shipping quickly.

You\'ll prototype engine capabilities, design prompts and evals, and build internal tools that speed up creation across teams, with a strong bias to shipping and learning by shipping. This is a fully remote, founder-friendly studio with a fast cadence across the US and beyond.

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