Forward Development AI Engineer

Redtail Studios

United States

Remote

USD 22,000 - 29,000

Full time

2 days ago
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Benefits offered by this job

Launched game
Spanish language
Love for games

Job summary

Redtail Studios is hiring a hands-on engineer who blends AI, gameplay, and product sense. You will work directly with creators and our engine, turning feedback into playable features and shipping quickly.

You\'ll prototype engine capabilities, design prompts and evals, and build internal tools that speed up creation across teams, with a strong bias to shipping and learning by shipping. This is a fully remote, founder-friendly studio with a fast cadence across the US and beyond.

Qualifications

  • Hands-on experience building with LLM APIs or AI agents.
  • Strong Python and/or TypeScript skills.
  • Exposure to a game or rendering stack (Unity, Godot) or willingness to learn quickly.
  • Enjoy talking to users as much as writing code.
  • Bias to ship: demo roughs quickly over perfect specs.

Responsibilities

  • Embed with creators and game teams to build, debug, and ship games on our engine.
  • Prototype new engine capabilities and push the best to production.
  • Design and tune prompts, agents, and evals for better games.
  • Turn field feedback into a clear roadmap with the CTO.
  • Build internal tools to speed up creator workflows.

Skills

LLM APIs
Python
TypeScript
User interaction

Tools

Unity
Godot

Job description

Redtail Studios is an AI-native mobile game studio. We built a proprietary AI engine that turns game ideas into playable mobile games, and we use it to make our own titles while opening it to a select group of invite-only creators. We are a small, venture-backed, fully remote team moving fast.

The role

You will sit on the front line between our engine and the people building with it. You will work directly with creators and our internal game teams, turn what they need into working features, and ship in days, not quarters. Part engineer, part product partner, part game developer.

What you will do
  • Embed with creators and game teams to build, debug, and ship games on our engine
  • Prototype new engine capabilities (gameplay systems, asset pipelines, agent workflows) and push the best ones to production
  • Design and tune the prompts, agents, and evals that make generated games better and more reliable
  • Turn field feedback into a clear roadmap with our CTO
  • Build internal tools that make every new creator faster than the last
What you bring
  • Hands-on experience building with LLM APIs or AI agents, through work, school, research, or side projects
  • Solid Python and/or TypeScript
  • Some exposure to a game or rendering stack (Unity, Godot, or web), or the drive to learn one fast
  • You enjoy talking to users as much as writing code
  • A bias to ship: you would rather demo something rough on Friday than polish a spec for a month
Nice to have
  • A game you built and released (game jam, side project, or commercial)
  • Spanish (we work across the US, Mexico, and Spain)
  • A real love for games
Location

Remote, open to candidates based in New York State.

Compensation

$16.00 to $21.00 per hour, depending on experience and location within New York State.

Why Redtail
  • Hands-on work with a proprietary AI engine at an early-stage studio
  • Real responsibility and a direct line to the founders
  • Your work goes straight into games people play
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