Senior Engine Tools Engineer – Generative AI & Creator Systems

Electronic Arts (EA)

Redwood City (CA)

On-site

USD 165,000 - 256,000

Full time

7 days ago
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Job summary

Electronic Arts in Redwood City seeks a Senior Software Engineer to help shape how new technologies integrate into a world-class engine used by millions of players. This hybrid role requires collaboration across research, engineering, and design groups to turn prototypes into production-ready features.

You will work across tools, data pipelines, and runtime systems, advancing AI/ML, procedural generation, and creator tooling while maintaining engine integrity and developer usability.

Qualifications

  • 8+ years of professional software engineering experience.
  • Experience with AAA game engines (e.g., Frostbite, Unity, Unreal, Godot, or proprietary).
  • Experience with large C++ codebases.
  • Proficiency across engine development domains (gameplay, simulation, systems, content pipelines, performance).
  • Experience navigating large codebases and becoming productive quickly in tools/pipelines/runtime systems.
  • Experience with AI/ML, procedural generation, and creator tooling systems.
  • Experience writing agentic tooling and function calling.
  • Experience with structured output and schema design.

Responsibilities

  • Own the development of generative game logic generation and tool orchestration.
  • Integrate creator-focused systems into the core engine architecture.
  • Collaborate with researchers, engineers, artists, and designers to translate prototypes into production-ready engine features.
  • Contribute across engine domains including tools, data pipelines, and runtime systems.
  • Design extensible interfaces for rapid iteration on new technologies while preserving architecture integrity.
  • Define how to productize new technologies within the engine and the creator experience.

Skills

C++
Python
Game engine dev
Engine tooling
AI/ML
CI/CD
Code architecture
Team collaboration

Tools

Jenkins
GitLab

Job description

Electronic Arts in Redwood City seeks a Senior Software Engineer to help shape how new technologies integrate into a world-class engine used by millions of players. This hybrid role requires collaboration across research, engineering, and design groups to turn prototypes into production-ready features.

You will work across tools, data pipelines, and runtime systems, advancing AI/ML, procedural generation, and creator tooling while maintaining engine integrity and developer usability.

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